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CRAWFORD
ROLES
Team Lead, Systems Designer, Programmer
DESCRIPTION
A noir-style adventure game in which the player must explore levels and solve puzzles to find their lost partner.
I was responsible for designing and programming puzzles, the interaction system, interactive UI elements, the stealth system, as well as managing all production roles. Also implemented the dialogue system and helped to make the inventory system compatible with other systems.
Collaborated with a fantastic artist and a skilled programmer to produce a finished game in less than 7 weeks.
CLICK THE IMAGES BELOW FOR MORE INFORMATION
YEAR
2023
GENRE
2D Puzzle Adventure
MADE WITH
Unity, C#
TEAM
Jaysen Howard, Andre "Bug" Campbell


PUZZLE DESIGN

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