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CRAWFORD

ROLES

Team Lead, Systems Designer, Programmer

DESCRIPTION

A noir-style adventure game in which the player must explore levels and solve puzzles to find their lost partner.

 

I was responsible for designing and programming puzzles, the interaction system, interactive UI elements, the stealth system, as well as managing all production roles. Also implemented the dialogue system and helped to make the inventory system compatible with other systems.

Collaborated with a fantastic artist and a skilled programmer to produce a finished game in less than 7 weeks.

CLICK THE IMAGES BELOW FOR MORE INFORMATION

YEAR

2023

GENRE

2D Puzzle Adventure

MADE WITH

Unity, C#

TEAM

Jaysen Howard, Andre "Bug" Campbell

PUZZLE DESIGN

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